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4: Figureing out how to progress

  I feel so much better, I don't hurt any more, my hunger is gone, and I think... I think the injury is smaller, the scratches seem a bit less bad at least.

  Well, before I get ahead of myself, and before anything else, let's see what my current progression is.

  Why are all the zeroes now 1? Is this because of the Brain Spider trait? Or maybe because oh, it's because I put a point in intelligence and no longer count as [Mindless]. That is so nice, I was a little worried I would have to put a point in each of the attributes. I had eight zeros, so that is a lot just to get here. I guess most creatures start at 1. Still other than Intelligence I just have a general understanding of what the mental and social attributes are for. I think, I need to know more, at least more about the other attributes. We will start with the Mental then Social, and then see see what the other can do for me. The class I take is going to help, but best I know before I get to that.

  I grab my second grub, and start consuming it as I bring up the boxes.

  Those descriptions are very similar to the ones for the Body. I guess they are similar then, just mental instead of physical. I still really want more Intelligence, but I could take a little Cunning.I note that Sanity is not full, just like Body. Is that because of the scary [Un-ended] and the thing it did to end the other [Grass Spider]? I really want decent attributes in all the durability then. I could have been ended if this was the case.

  I finish up my grub, and shiver once more. I am lucky that everything has been frail so far, because if most creatures have 5-10 then a single hit to either body or mind could end me.

  Still, I need the body that Old-me had, and New-me has Ego that I can certainly work on. I am sure what the social category is about, I am unsure why talking to creatures has an entire category of it's own. It is that important? Let's find out.

  YES!

  Gosh, I am so glad I am not a [Construct] That other beetle might be one, and that's why it barely reacted to my bite. Oh it's like it's not a real creature. I understand now, this world is a social world, and [Mindless] was basically protecting me. At least with [Mindless Body] the worst that can happen is my mind is taken out and my body acts on my Id. I have a bit of an advantage at least.

  Still, Submission is quite scary, if I understand this right. I think it's the most scary durability. A more powerful creature could make lesser creatures submit to it. I only have the 1 right now, with such a low Charisma I would break if anyone gave me a command. I need to be careful, I feel myself shaking with fear at the though someone could take control of me. I might spend my last point. I think if it was depleted I might lose all desire and be just like the [Clockwork Beetle]

  Ok, well... this already feel like it's taken forever. I think we need to look at classes first and see what is available. I am definitely not going to go out of my [Hat] until I can survive a [Unended Grass Spider] With a bit of luck something will be able to help. Oh, Classes.

  Oh, another Error? What... what do I do. Can this be fixed, Old me doesn't recall a family, and I suspect they don't count. Can I get one? Besides that, well [Slayer] looks really good, but I am not really a fighter. I got lucky a few times, but I really don't want to be seeking out things to end. I can catch food in my web well enough. Still those attribute bonuses are really really good. [Arachnid] isn't bad, but what is evolution, is it... I need to know more. At least [Simple] is obviously a waste of time, I can't imagine a creature that would have to take it.

  Wow, I guess that fixes it, but I have toooo many choices now. Half bonus is totally worth it for most of these. Only [Slayer] give better numbers, and I think that was because it was dangerous to get. Biggest problem is I only get one, and I have to take it now. I find it interesting that so many of these are about a community. Is that what a town or a village is? Another reason why Social attributes are really really important now. If that's the case, I think I can safely rule out most of the options that involve ending or fighting. I don't want to fight, I do like eating, but I don't want to be focused entirely on finding food... bugs are everywhere, it isn't hard to catch a few.

  I could just skip the Family and go with [Arachnid], I know that is the path that I would have taken if it was just Old me. But, if I do that I will be just like the poor [Grass Spider] and get ended. I think I do need to take one of these, I can take [Arachnid] after my first level. Maybe [Slayer] if fighting is something I have to do. I also have to remember that class bonuses do not stack, and until I find a family, I only get half. That is still really good, the Family Class give me half of ten, while Arachnid only gives five attribute points. So almost the same, but Family will give me an extra five later... and I can pick a good one.

  Ok, well let's see, what do I want in my first level. I want more Intelligence, and some more Cunning. You know what, I want Mental scores, I can take Slayer if I need Body stuff. Right now I am alone, so Social can wait until it's starting to look like that might change. I might put that last point in Submission just in case, but I don't need to be good at communication until I can meet other smart creatures.

  Chef, Artisan, Server, Merchant, Mater, Leader, Librarian, Scribe, Lender, Investigator, Storyteller, Wizard, Pastor, Healer, Artist and Liar all help strengthen mental

  If I am looking to have a little everywhere, then Chef, Artisan, Merchant, Mater, Leader, Librarian, Lender, Investigator, Pastor and Healer all provide bonuses in three different attributes. Some of those will just be one point, but at this point I really need the points.

  Some of these though, they focus on things I don't understand. What are coins? why does that matter, and this includes property and truth. I could probably figure it out later but it sounds like it matters in a social community, so I think Lender, Investigator and... Merchant have to go. Merchant hurt, it had so many nice attributes, but I don't think I could use a Trade trait.

  I think I need to cut out Social focuses stuff as well, so Mater, Leader, Storyteller, Pastor, Artist, and Liar. I am curious to why mating is a class, and leader sounded useful, but I just don't have need of what they could get me right now.

  So that leaves Chef, Artisan, Librarian, and Healer... all give three bonuses (Ok Librarian gives 4) and are really Food, Make, Knowledge and Healing. So that is the big question, what do I need now. Let's just see... I can probably do without food, and while Knowledge could be useful, it looks like I would need a library to get the most use out of it. Healing may be useful, but I do regenerate. That leaves Make.

  Let me have a Expanded look at that.

  Oh, didn't I see... Weaver, and Clockwork, I have see those terms elsewhere. The limp hard [Clockwork Beetle] outside is clockwork, and... Oh the [Purple Hat]! I thought it was made of silk just like mine. I said it was woven, but what if it was weaved... I need to see, can I make stuff like that if I take a Craft Trait?

  That is more detail than before, but YES! I can make things like this if I take Artisan. That is great, I think that does it. I already can weave silk, so I need is food, and I can start making stuff, maybe even better nets... I wound get a bit smarter as well... I got smarter after the last time I looked at the Hat, would getting more Intelligence let me know more about the Hat... would it let me do stuff with the [Clockwork Beetle]? The description of Id said Constructs have no Id of their own and will listen to me. Will it help me?

  I'm gonna do it. I will take [Artisan Family Class] now, and then next progression I will probably take [Arachnid Class] That should also let me put my last point in Submission... and I get a [Craft Trait]. But... but before I do, I am going to finish the [Horned Beetle] I ended.

  That is better, I don't know why I got hungry like that, does thinking take Stamina? Maybe just time passing does, it has been ages since I started poking the boxes and figuring this out. Ok, let's get this started. Select [Artisan Family Class] for my progression please.

  Sweet Grub! I get two Attributes, I though I only got the slayer one, I forgot level would give me a second point... and I get to pick four traits! That's almost half as many as my legs.

  Alright, well I am sinking one of those into Submission, and the other into Sanity. That puts all my durability attributes at 2, and that is way better than Old me would probably ever get. As for traits... well, I have to take [Textile Craft 5], I get a racial bonus, and it's crafting with threads. That gives me a good options that I can use now. The other three are a bit harder. I think I have to take [Spinneret 5] it looks like it's getting a big bonus, my current Spinneret doesn't even have a number. That leaves two...

  Shoot, [Wanderer] will help me find materials to craft that are not my silk. That seems really good, but I kinda want [Stealth 1] as well as [Silkweaver 1] and even [Nimble Manipulators] All of them are so good... [Acrobatics 1] sounds like it let me dodge even better as well, all of these sound great. I could use the [Monoko Knowledge 3]... it starts at 3, but I can probably learn that myself since I am here. I have to use my big Intelligence 12 brain to figure this out. Oh, that's right, it didn't hurt this time, but I feel that thinking is easier, my mind moves faster. That might be the cunning actually, but I feel good.

  Ok, so... let's look at the abilities, both [Silkweaver 1], [Acrobatics 1] and [Stealth 1] have numbers on them. I think that means they progress like [Spinneret 5] has. It also means that I will probably have more options to increase them. But [Nimble Manipulator] and [Wanderer] do not. They also say that they do stuff that I don't really have already. [Silkweaver 1] does do that too, but I don't really need instant webs yet... so I think I will hold out until I get another Trait.

  Alright, let's see my new sheet.

  Fantastic, now Old me will be at 4 Intelligence, and that is like wayyyy higher than when it was zero, halfway to when I first wore the [Purple Hat] I doubt attributes will keep coming this fast, but now at least I have something going for me. If I can get [Adopted] then I would have Six Intelligence and Five Cunning, and that's almost average!

  Alright, now I'd like to check out my prized possession with 14 Intelligence, and a [Craft Textile 5] Please show me the [Enchanted Purple Silk Cloche]

  I love you [Enchanted Indigo Spider Silk Cloche] I will make you all better, thanks for making me smart.

  This does bring up an uncomfortable question... how long is a ####? I feel that it represents time, but I don't know how much. How much time do I have until Old me is stuck at 4 intelligence. I should have spent both points in it... shoot. Well I did make myself more survivable, but I am a little worried right now.

  Well, I plan to go check out the [Clockwork Beetle] but before I do... let's see what this got me. First let's try a basic web. Yes, that was so much faster and easier, it's like I am squirting web out instead of having to drag it out. And it makes a web real easy... not instant like [Silkweaver 1] would have done, but fast enough I could set a trap with a few moments.

  Now let's see how the properties are changed... Yep [Spinerette 5] is worth it, first I can make it thick, and almost rigid if I carefully draw it out slowly. It's no wood, but if I wove this it could probably take an impact. And I can make is super soft, and stretchy. And now it's sticky. Nice I can't make the [Dreamspun Silk] but I think I could replace the stitches and tidy it up. Oh interesting, I can make it very thin, and very very hard to break... I can use that I am sure, I will have to try it. Oh how about I try Indigo... No, I don't see any changes. I wonder what that means, I feel like I did it right.

  Oh well, I think I am going to make some thing now... not anything complex but I will use the tough thread, and the Indigo option, make a nice wrapping to protect me. I saw that Toughness was almost back to normal, and I can barely feel the hole, but I would be safer with something tough around my Chitin. I can see how [Nimble Manipulators] works now. I could pass my silk through the holes like it was easy... It have taken ages without good old [Nimble Manipulators].

  Weave Weave Weave

  Alright done, that should do it. I even put in holes for my legs, and a few flaps in case I need to protect my legs. Let's see what I got so I can compare it to the amazing [Purple Hat].

  That put's a scale on how far from Laele the Master Weaver I am. My [Purple Hat] is amazing, if I ever meet her I will have to say thank you to making New me.

  Now I feel protected at least, it's tougher than I am. I am not keen on it being [Flammable] but I haven't seen fire yet... wow, I just realized what fire is, thanks [General Knowledge 1], Alright I am going to finish off the [Horned Beetle]. I am so very hungry, Silk seems to drain my Stamina quite fast. I will have to keep that in mind and upgrade it soon.

  Alright food done, now it's time to go see about that [Clockwork Beetle]. I have to admit to myself, I am terrified of leaving again, of becoming less than I am. But with all the changes I should be quite a bit safer than I was before. On top of the new defenses and my new Armour, I have much higher Intelligence, and some of my other score are ok. They arn't something I could consider strong, but they are so much better than before. When those big creatures were swatting Old me I only survived because of Luck, it it happened to Old me now, I think I might just survive.

  Still, better make a simple memory for Old me to make sure they have easy instructions.

  Hello slightly less dumb Old me! We are going out, remember these things.

  -We want to examine the [Clockwork Beetle]

  -We want to look around and see if any other threats exist.

  -We want to avoid the scary [Un-ended], and if you see other scary things run or hide.

  -We want to grab some bugs from the nest to eat, bring them back here.

  -If you get scared, come back.

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