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TERROR INFINITY ETRAS REVIVAL Modified Exchange system

  Points: ( The currency for all applications of the Exchange System )

  10 Points = 1 day in the previous mission worlds

  10 Points = 1 point increase in a selected stat

  50 Points = 1 day in any world

  1,000 Points = Basic reward for surviving a mission

  500,000 Points and 5 S Rank Rewards= Go back to the real world with everything you have

  Unlocking any movie world cost D Rank Reward and 1500 Points

  Unlocking any sanbox world cost A Rank Reward and 10 000 Points

  Ranked Rewards: ( A reward for passing a certain level of difficulty. From (Lowest to Highest) D, DD, C, CC, B, BB, A, AA, and finally S rank. Along with points they are necessary for exchanging certain options within the Exchange System that are considered a higher value than an option that just requires points )

  S = 3A

  A = 3B

  B = 3C

  C = 3D

  Stats: ( The Average of a normal person is 100 )

  Intelligence - Memory and calculation ability.

  Mental Capacity - Extra Sensory Perception.

  Cell Vitality - Recovery rate.

  Reaction Speed - See objects moving at high speed.

  Muscle Density - Strength and toughness.

  Immunization Strength - Resistance to virus.

  Categories: ( The different categories of the Exchange System )

  If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it.

  1. Sci-fi Weapons - Plasma guns, fusion bombs, Gundams, etc.

  2. Magical Items - Enchanted swords (Excalibur), magic scrolls, amulets, runes, etc.

  3. Support Items - Potions, antidotes, T-virus, genetic mutations (Vampires, Werewolves), whole body enhancements (Ki, Magic, Chakra), etc.

  4. Entertainment - Days in any world, human creation, gold, diamond, etc.

  ☆☆☆☆☆☆☆☆☆☆

  Genetic Constraint: ( Also called Unlocked Mode. The five stages til a human organism evolves into a higher tier organism in the next stage of evolution. Each stage unlocks a new ability outside from the Exchange System and allows one to further unlock the potential of enhancements beyond what a normal human can achieve )

  Stage 1: Gain ability to cut off emotions and unleash combat instincts within the DNA.

  Stage 2: Gain absolute control of the body with the exception of the brain.

  Stage 3: Gain control over the brain and simulate the brainwaves of others.

  Stage 4: Gain ability to manipulate DNA for combat and alter genetic mutations.

  Stage 5: Gain ability to manipulate energy by merging or creating new powers.

  ☆☆☆☆☆☆☆☆☆☆

  Sandbox World

  -randomly generated world without main character

  -each completed mission will gave you 30 days in world aside from normal rewards

  -if you don't coomplete any bonus or plot mission in every 30 days you will be automatically erased

  -exchange system is avaiable in sandbox world

  -limited amout of players

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