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Skills - Index

  Appraisal

  See the information on the selected target.

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  Assassin's Touch

  Grants 70% damage increase on sneak attacks and 30% damage increase against vital areas.

  Golem Body

  Grants 20% defense buff, fatigue immunity, and mental status immunity.

  Kodachi Skill

  Proficiency in using a kodachi.

  Dagger Skill

  Proficiency in using daggers and knives.

  Scythe Skill

  Proficiency in using a scythe.

  Hand-to-Hand Combat Skill

  Proficiency in hand-to-hand combat.

  Physical Attack Resistance

  Reduces physical damage, the amount depends on rank.

  Poison Sting

  Adds poison to attacks using stinger.

  Poison Fang

  Adds poison to attacks using fangs.

  Sword Arts

  The ability to use special techniques of the sword. Techniques available dependant on rank.

  Fire Magic

  Ability to use magic related to fire. Spells available based on rank.

  Electric Magic

  Ability to use magic related to electricity. Spells available based on rank.

  Water Magic

  Ability to use magic related to water. Spells available based on rank.

  Earth Magic

  Ability to use magic related to earth. Spells available based on rank.

  Life Magic

  Ability to use healing-oriented magic. Spells available based on rank.

  Appraisal Lv-

  An incomplete Appraisal, the amount of information appraised is based on level.

  Dwarf Eyes

  Special skill of those with dwarf blood. Allows to see the quality of raw ores and materials.

  Hammer Skill

  Proficiency in using a hammer.

  Blacksmithing

  Skill in the art of blacksmithing. Forging and crafting weapons and armor.

  Hand-to-Hand Combat Arts

  Ability to use Hand-to-Hand Combat techniques. Techniques available based on rank.

  Serpent Scales

  A skill only seen on evolved serpent monsters lowers any damage received by 10%.

  Poison Resistance

  Grants resistance to poisons the effectiveness based on rank.

  Poison Magic

  Ability to use poison magic. Spells available based on rank.

  Acid Resistance

  Ability to resist the damage from acidic attacks.

  Slime Body

  A skill possessed by evolved or unique slimes. It grants the slime a high physical attack resistance and immunity to fatigue, mental status, and poison.

  Presence Erasure

  A skill that allows the wielder the ability to perfectly remove any signs of its presence.

  Dimensional Stomach

  Can store anything it swallows into a dimensional pocket keeping it in the exact condition it was in. Only possessed by unique slimes and elementals.

  Stealth

  Ability to hide in plain sight without being noticed.

  Dark Magic

  Ability to use dark magic. Spells available based on rank.

  Body Regeneration

  As long as the owner has MP it can regenerate any damaged or lost body parts. It will not recover HP by doing so.

  Enhancement Magic

  Ability to cast magic that grants buffs to the target. Spells available based on rank.

  Magic Affinity

  Skilled in the arts of magic, magic is part of their body. All Spells cost 50% less mana.

  Four-Attribute Magic

  Ability to use the magic of the four elements, fire, water, earth, and air. Spells available based on rank.

  Magical Attack Resistance

  It reduces damage from Magic, the amount of damage reduced based on rank.

  Drake Scales

  A skill possessed by drake monsters. Reduces all damage taken by 30%, and is immune to fire.

  Flight

  Grants unrestricted flight.

  Claw Skill

  Proficiency in using Claws.

  Doll Face

  Skill possessed by those with a perfect doll-like face. If an opponent attempts to attack your face they will be paralyzed for 3 seconds. If an opponent manages to land an attack on your face and causes damage you deal 50% more damage to the said opponent.

  Dagger Arts

  Ability to use special techniques using daggers and knives.

  Club Skill

  Proficiency in using a club or mace.

  Club Arts

  Ability to use club techniques. Techniques available based on rank.

  Size Modification

  Ability to modify the size of your body.

  Magic Body

  Body of pure magic. Magic from enemies will restore HP rather than its intended effect.

  High Dark Magic

  Ability to use High-tier Dark Magic. Spells available based on rank.

  War Class Magic

  Ability to use magic normally intended for wars of large scale. Spells available based on rank.

  Magical Attack Immunity

  Impervious to offensive magic.

  Instant Death Resistance

  Ability to not be affected by attacks with instant death effects. Effectiveness based on rank.

  High Four-Attribute Magic

  Ability to use High-rank magic of the four elements, fire, water, earth, and air. Spells available based on rank.

  Magic Scythe

  Users can use magic to create a scythe of pure magic.

  Dagger Mastery

  Achieved perfection in the art of using daggers and knives.

  Scythe Arts

  Ability to use Scythe techniques. Techniques available based on rank.

  Hand-to-Hand Mastery

  Achieved perfection in the art of hand-to-hand combat.

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  Dimensional Step

  Ability to instantly teleport a small distance. Distance-based on rank.

  Heat Resistance

  Ability to withstand high temperatures.

  Humanization

  A skill that allows none humanoid creatures to take on a humanoid form.

  Witch's Eyes

  Eyes possessed of natural witches that can give the enemy a variety of mental status effects as well as identify different ingredients used in potion making and know their effects.

  Dark Magic Mastery

  Mastered the art of Dark Magic.

  Four-Attribute Magic Mastery

  Mastered the art of Fire, Water, Earth, and Air Magic.

  High Electric Magic

  Ability to use high-rank electric magic. Spells available based on rank.

  Dimension Magic

  Ability to use magic that manipulates dimensions. Spells available based on rank.

  Alchemy

  Ability to magically create items by fusing materials. Quality and success based on rank.

  Instant Death Immunity

  Immunity to any attack that instantly kills.

  Scythe Mastery

  Achieved perfection in the art of using a scythe.

  Dragon Breath

  Can breathe out a wave of elemental power.

  Dragon Scales

  Found on high rank, draconic creatures. Reduces damage taken by 50% and grants immunity to fire.

  Oppressive Aura

  Prevents creatures far weaker than you from approaching.

  Night-Vision

  Grants the ability to see in the dark.

  Lethal Poison

  Poison created is highly lethal.

  Telepathy

  Can communicate with other beings through their minds.

  Claw Skill

  Proficiency in using claws.

  Body Strengthening

  Increases physical abilities temporarily.

  Poison Immunity

  Grants immunity to all poisons.

  Mental Status Immunity

  Grants immunity to all mental status.

  Ancient Dragon Aura

  Exude an aura that scares off weaker dragons.

  Ancient Dragon Scales

  Scales possessed by an Ancient Dragon. Reduces damage taken by 75% and grants immunity to the four basic elements, fire, water, earth, and air.

  Ancient Dragon Eyes

  Eyes of an Ancient Dragon that can see into a person's soul. Allows some appraisal.

  Sub-Zero Body

  Body that remains at sub-zero temperatures. All Ice Magic costs 0MP.

  Water Magic Mastery

  Mastered the art of Water Magic.

  Air Magic Mastery

  Mastered the art of Air Magic.

  Ice Magic Mastery

  Mastered the art of Ice Magic.

  Claw Mastery

  Mastered the art of using claws.

  Thermal Fluctuation Immunity

  Immunity to effects from drastic temperatures.

  Kodachi Arts

  Ability to use Kodachi techniques.

  Cold Resistance

  Resistance to lower temperatures.

  All-Out Destruction

  Doubles the AoE of all spells.

  Light Magic

  Ability to use Light Magic. Spells available based on rank.

  Alternate-Four-Attribute Magic

  Ability to use the magic of the alternate elements, Electric, Lava, Ice, and Plant. Spells available based on rank.

  High Alternate-Four-Attribute Magic

  Ability to use high-tier magic of the alternate elements.

  Nightmare Aura

  Emit an aura that inflicts mental status on weaker enemies. It is possible to turn it off.

  Kodachi Mastery

  Mastered the art of using a Kodachi.

  Illusion Step

  Ability to create shadow clones while moving.

  Thermal Fluctuation Resistance

  Resistance to effects from drastic temperatures.

  Holy Immunity

  Grants immunity to Life and Light Magic.

  True Combination Magic

  Ability to combine and modify magic.

  All-Magic Mastery

  Ability to use any and all magic.

  Ghost Blade

  All attacks can also damage the soul.

  Princess Aura

  Emit an aura that causes calmness and kindness from the surrounding.

  Thought Acceleration

  Thoughts are processed at increased speed.

  Parallel Thought

  Ability to possess multiple thoughts simultaneously.

  Prediction

  Ability to foresee an opponent's next move.

  Death Aura

  Emit an aura that instantly kills weaker opponents.

  Phantom Step

  A combination of Illusion Step and Dimensional Step but with improved effectiveness.

  Levitation

  Ability to float in midair.

  Acid Immunity

  Immunity to acid.

  Water-Breathing

  Allows for underwater respiration.

  Aquatic Movement

  It allows unrestricted movements in the water.

  Poison Magic Mastery

  Mastery in the art of Poison Magic.

  Elemental Resistance

  Reduces damage taken from the four elements, fire, water, air, and earth.

  Electric Absorption

  Electricity from outside sources heals rather than hurts.

  Electric Magic Mastery

  Mastery in the art of Electric Magic.

  Parallel Will

  Possess multiple consciousnesses.

  Four-Attribute Magic Mastery

  Mastery in the arts of the four elements of magic.

  Electric Immunity

  Immune to damage from electricity.

  Asura's Wrath

  Boosts all stats by 300% for 5 minutes, but the user loses all rational thought during said 5 minutes, all that matters is killing the enemy.

  Liquid Body

  A body of pure water. All Water Magic costs 0MP. Slash and Pierce attacks deal 60% reduced damage.

  Molten Body

  A body of lava. All Lava Magic costs 0MP.

  Fire Magic Mastery

  Mastery in the art of Fire Magic.

  Earth Magic Mastery

  Mastery in the art of Earth Magic.

  Lava Magic Mastery

  Mastery in the art of Lava Magic.

  Chimeric Blade

  Mutates all magic to have its damage based on the user's attack stat.

  Berserk

  Go into rage-filled state, increases all stats by 2x.

  Plant Magic Mastery

  Mastery of the art of Plant Magic.

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