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Shop Upgrade Reader Suggestion Event!

  So, I'm working on the next WLTK chapter (Patreon), and its going to be our next major "Shop Upgrade" chapter, with Jeremiah looking through the System store and picking things to draw in new customers.

  I got about half way through the chapter, and I realized, this is a PERFECT opportunity let you guys have some input on how the story is shaped.

  So with that in mind, today I'm opening discussion for what kinds of things you would like to see in the shop.

  What do you think Jeremiah needs? What hasn't he considered? What could just be a fun thing to have in the shop? Etc etc

  There are only 2 rules I'm asking these suggestions to follow.

  1). It must thematically fit to the story. So not something like a gun range in the back of the store. It can be fun an interesting, but it has to make sense for why Jeremiah would want it.

  2). It needs to add something to the story as a whole. It doesn't have to be a big impact, but it should be something that Jeremiah doesn't just says he buys, and never gets seen again. Not looking for just background purchases that sound cool on paper, but don't really add anything afterwords. Already got a bunch of things I was planning to do something with, and had to drop it because I forgot about them or other things took priority.

  Depending on how many people participate, not everything might get used right away, but I think its a fun experiment.

  With that said, what do you guys think Jeremiah should buy?

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  Additional Information

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  As a heads up, Jeremiah has about 18,000 Marks to play around with (After my own ideas).

  The genuine version of this novel can be found on another site. Support the author by reading it there.

  Ungraded items are mundane, mass-produced items Think "Generic Brand."

  G - Grade items are typically higher quality, and maybe even slightly magical, but not very "special." Think "Name Brand" items.

  F - Grade items are the first grade of items intentionally made for (or by) Gifted, and come with a wide range features or special uses. "Premium brand" items.

  E - Grade are High quality "Specialist tools." Purpose-built solutions designed around a specific role, environment, or philosophy of use.

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  You're free to use the Template below.

  ——————?——————

  Name

  Rank: G - SS

  Quality: Poor -> Low -> Standard -> Fine -> Exquisite -> Luxury -> Epic -> Legendary -> Mythical

  Keywords: The type of item.

  Description: Contextual details.

  System Note:

  Cost:

  ——————?——————

  There are 8 Grade - S, A, B, C, D, E, F, G

  There are 3 categories.

  - Shop Equipment - Things like the Autobrooms or the Big Book of Beasts. Typically cheaper than the other too.

  - Shop Fixtures - Things like the Morphic Grooming Table, and QTM. More Expensive than Equipment, but not as much as Rooms.

  - Shop Rooms - Things like the Staff Room. These are typically very expensive purchases for their grades.

  As a general rule of thumb, each Category of item is typically in the ballpark of 3-4x as as expensive as the previous one, where an increase in grade is equal to a 6x-8x times price increase.

  System Store Price Guide.

  -------

  SHOP EQUIPMENT (≈ ?–? of Fixtures)

  (Autobrooms, Big Book of Beasts, Morphic Crates)

  G): 75 – 250

  F): 500 – 1,500

  E): 3,000 – 10,000

  D): 20,000 – 75,000

  C): 150,000 – 600,000

  B): 1 – 4 million

  A): 8 – 30 million

  S): 50 – 200 million

  -------

  SHOP FIXTURES (baseline)

  (Morphic tables, QTM, Arena Arcadium)

  G): 250 – 750

  F): 1,500 – 5,000

  E): 10,000 – 35,000

  D): 70,000 – 250,000

  C): 500,000 – 1.8 million

  B): 3.5 – 12 million

  A): 25 – 85 million

  S): 175 – 600 million

  -------

  SHOP ROOMS (≈ 3×–4× Fixtures)

  (Staff room, clinic wing, bonded-beast habitat, domain expansions)

  G): 900 – 2,500

  F): 6,000 – 18,000

  E): 35,000 – 120,000

  D): 250,000 – 900,000

  C): 1.8 – 6 million

  B): 12 – 40 million

  A): 85 – 300 million

  S): 600 million – 2+ billion

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