INTERVAL
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ELEMENTS
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Skills or items can have one or a combination of elemental attributes.
There are four elemental groups, each of them having three different elements within. Here’s how a mapping of such elements appears in common research books found in-game:
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{Four cardinal icons split into three other lesser icons towards outside. Some shaky arrows link roughly written comments to each icon.}
{Control: Enchants, changes shape, increases volume, or adds motion to an object: {Left}
- - - - - - - - - - - - Earth: to solids
- - - - - - - - - - - - Water: to liquids
- - - - - - - - - - - - Air: to gases
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Erratic: Generates sudden changes to the environment: {Right}
Ensure your favorite authors get the support they deserve. Read this novel on the original website.
- - - - - - - - - - - - Destruction: breaks it or consumes it
- - - - - - - - - - - - Light: enlightens it or manipulates light
- - - - - - - - - - - - Electricity: electrify it or polarizes it
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Energy: Percepts or manipulates the fuel of entities: {Top}
- - - - - - - - - - - - Mind: spiritually/mentally
- - - - - - - - - - - - Sense: physically
- - - - - - - - - - - - Shadows: temporal memories (? Confusing description)
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Status: Dictates the state of matter: {Bottom}
- - - - - - - - - - - - Heat: changes temperature (Burn = less resistance but more speed | Freeze = less speed but more resistance)
- - - - - - - - - - - - Time: changes time value or flow
- - - - - - - - - - - - Null: ??? (There are no known abilities or items with this element, but it still appears in elemental books in-game) }
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